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Fletcher Machine

Reference class immersive audio rendering engine. Unparalleled sound quality, versatility and ease of use. Position sound objects in the acoustic space in a way you never dreamed of before...

Versatile and easy to use

The Adamson Fletcher Machine offers very simple and super efficient sound spatialization tools. It provides the highest degree of versatility and can be used in various loudspeaker environments, from simple to complex setups, in small or large scale venues, installations or touring, amusement parks and museums.

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Stage Model

The Fletcher Machine is available as a 3U 19" rack unit, with a 5" color touchscreen, allowing for IP address change, levels control and other various quick checks.


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Reliable Connectors

The rear of the Stage model is equipped with a complete set of reliable, high quality connectors.


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Traveler Model

And for those who like to travel light, we made the Traveler model.


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Hardware
TRAVELER ENTRY TRAVELER FULL STAGE STANDARD STAGE EXTENDED *
Main Features
Form Factor Small Form Factor Small Form Factor 3U / 19'' rack 3U / 19'' rack
Front Panel Touch Screen
Audio Interface DanteTM / AES67 or AVB / MADI DanteTM / AES67 or AVB / MADI DanteTM / AES67 or AVB / MADI DanteTM / AES67 or AVB / MADI
Sample Rate (kHz) 44 / 48 / 96 44 / 48 / 96 44 / 48 / 96 44 / 48 / 96
Number of Inputs 32 64 64 128
Number of Outputs 32 32 64 128
Latency @ 48 & 96 kHz (ms) 1.33 1.33 1.33 1.33
Objects Processing
Gain -84 to +12 dB
Polarity 0 / 180°
4-Band PEQ plus Low Cut and High Shelf
Compressor Ratio 1:1 to 20:1
Delay up to 300 ms
Object Visible / Hidden in Main View
Object Positioning
Manual or external Control via OSC Messages
Embedded 2D/3D Trajectory Generator with fast Design
Single / Loop Trajectory Modes with Sync Trigger
Individual Trajectory recall
Audio Rendering
Minimum Delay: Closest Output with min. Latency
Full Delay: Min. Delay + Time of Flight from Object to closest Output
No Delay - Amplitude is calculated for Object to Output Distance
Direct Routing to any Number of Outputs
Rendering Mode selectable per Object / per Loudspeaker Layer
Adjustable Object Width
Variable Distance Attenuation (0 to 6 dB per doubling of Distance)
Variable Atmospheric Absorption (0 - 100%)
Reverb Engine
Internal exclusive Generator
High Quality Impulse Response Engine
Stereo IRs or Internal Frontal / Surround / 3D
Variable Pre-Delay (0 - 300 ms)
4-Band PEQ plus Low Cut and High Shelf
Speaker Processing
Gain -84 to +12 dB
Number of Layers 4 6 8 10
8-Band PEQ plus Low Cut and High Shelf per Group
Additional Delay up to 300 ms
On the fly Speaker adding
Aux Sends
Number of Pre / Post Fader Auxiliary Sends 4 4 4 4
4-Band PEQ plus Low Cut and High Shelf
VCA
Number of VCA-like Level Controllers 8 8 8 8
Mixer
All Object Levels grouped by 16 per Page
Send on Fader for Speakers, Aux, Reverb and VCAs (if applicable)
Dedicated Page for Solo in Place
Custom Fader Page
Remote Control
Dedicated Remote Controller MacOS, Win10, 11
MIDI / OSC Implementation
Power Supply
Universal 100-240 VAC, 50-60 Hz
Redundant, hot swappable Power Supply
Dimensions & Weight
Dimensions H x W x D (mm) 270 x 110 x 200 270 x 110 x 200 3U x 19’’ x 450 3U x 19’’ x 450
Weight (kg) 3.2 3.2 13.2 13.2
(*) To be announced
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